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Wednesday, November 15, 2006

שתף אותנו בקישורים לספרים וסיכומי הרצאות שמצאת ברשת


אתר זה מציע קישורים לספרי לימוד, סיכומי הרצאות וטקסטים ללא תשלום בתחומי ההנדסה והמדעים הנמצאים ברשת האינטרנט
תוכל לספר לנו על קישורים נוספים שמצאת באמצעות ההערות שבסוף ההודעה הנוכחית, הקלד את כתובת האינטרנט של הספר ואם תרצה תוכל להוסיף פרטים כמו: שם הספר, שם המחבר ואת הערותיך לתוכן הספר

Wednesday, December 14, 2005

Academic Archive On-line: Start Page/Search

Academic Archive On-line: Start Page/Search


In DiVA you can find theses, dissertations and other publications in full-text from a number of Nordic universities. The publications are stored in pdf which requires Acrobat Reader to open and print them. DiVA has been developed by the Electronic Publishing Centre at Uppsala University Library.

Sunday, August 14, 2005

Integrated Publishing - Your source for military specifications and educational publications


Integrated Publishing - Your source for military specifications and educational publications

Administration
Advancement
Aerographer/Meteorology
Automotive/Mechanics
Aviation
Combat
Construction
Diving
Draftsman
Electronics - Electronics maintenance manuals for Basic repair and fundamentals.Air Conditioning Amplifiers Antennas and Masts Audio Batteries Computer Equipment Electrical Engineering (NEETS) (Most Popular) Electronics Technician Electrical Equipment Electronic General Test Equipment Electronic Meters Electronic Test Facilities Electronic Calibrators Fire Controlman Information Technician Inverters Lasers Microwave Multiplexers Oscillators, Oscilloscopes, and Spectrum Analyzers Radar Interrogator Sets Radar Surveillance Radio Sets Radio Sets Diagnostics & Installation Radio Test Sets Satellite Signal Generators and Converters Telecommunications Operations Telecommunications Telegraph, Converter, Telegraph - Telephone Telecommunications Test Equipment Telephones Teletyperiters Vehicular Radios
Engineering - Drafting fundamentals and techniques, drafting projections and sketches, wood and light-frame construction, etc.
Food and Cooking
Mathematics
Medical
Music
Nuclear Fundamentals
Photography & Journalism
Religion
USMC

Friday, July 29, 2005

OpenContent

OpenContent

About
In 1998 OpenContent began evangelizing the idea of opening access to educational resources with the release of the Open Publication License and a small collection of educational resources.

Now there are several individuals and organizations working on opening access to educational opportunity, and they're doing an incredible job! You've probably heard of some of them, but there are new ones popping up all the time. The list of links and searches on this page is not exhaustive, but it includes some of our favorites.

MIT OpenCourseWare*
Utah State University OpenCourseWare*
Johns Hopkins School of Public Health OpenCourseWare*
Rice Connexions*
Foothill De-Anza SOFIA*
Carnegie Mellon Open Learning initiative
Meta-collections
US National STEM Digital Library
MERLOT
International Collections
MIT OpenCourseWare Español*
MIT OpenCourseWare Portugues*
MIT OpenCourseWare Chinese (China)
MIT OpenCourseWare Chinese (Taiwan)*
Kyoto University (Japan)*
Keio University (Japan)*
Tokyo Institute of Technology (Japan)*
University of Tokyo (Japan)*
Waseda University (Japan)

Wednesday, March 23, 2005

Dictionary of Algorithms and Data Structures

Dictionary of Algorithms and Data Structures


This is a dictionary of algorithms, algorithmic techniques, data structures, archetypical problems, and related definitions. Algorithms include common functions, such as Ackermann's function. Problems include traveling salesman and Byzantine generals. Some entries have links to implementations and more information. Index pages list entries by area and by type. The two-level index has a total download 1/20 as big as this page.

Thursday, January 06, 2005

IPL Kidspace: Learning HTML

IPL Kidspace: Learning HTML

Compute!'s Second Book of Atari Graphics

Compute!'s Second Book of Atari Graphics


Contents
CoverForeword
Chapter One: Fundamentals
Graphics in Mode 0
Discovering "Hidden" Graphics
Copy Your Screen to Your Printer
GTIA: An Illustrated Overview
Chapter Two: Colors
Using SETCOLOR, COLOR, and POKE to Color Your Screen . Rainbow Graphics
Colors by Page Flipping
A Fill-In on XIO(FILL)
Chapter Three: Redefining Character Sets
Character Generation
Custom Characters
The Four-Color Character Modes
Four-Color Character Editor
Chapter Four: Animation
Animation by Page Flipping
Player/Missile Graphics Simplified
PRINTing P/M Graphics
Chapter Five: Artists' Utilities
FontbyterScreenbyter
Chapter Six: Advanced Techniques
Moving the Display
Screen Flipping
Artifacting
Chapter Seven: Protecting Memory
Positioning Player/Missile and Regular Graphics in Memory
Memory Protection
Beware the RAMTOP Dragon
Listing ConventionsIndexSoftware Archive

Compute!'s First Book of Atari Graphics

Compute!'s First Book of Atari Graphics


Contents
Cover
Introduction
Chapter One: Fundamentals Of Atari Graphics
The Basics Of Atari Graphics
Using Strings For Graphics Storage
Using The COLOR And LOCATE Instructions ToTo Program Pong-Type Games
Chapter Two: Customizing The Graphics Modes
How To Design Custom Graphics Modes
Put Graphics Modes 1 And 2At The Bottom Of Your Screen
Printing Characters In Mixed Graphics Modes
Add A Text Window To GRAPHICS 0
Mixing Graphics Modes 0 And 8
Chapter Three: Redefining Character Sets
Designing Your Own Character Sets
SuperFont
Character Set Utilities
Chapter Four: Animation With Character GraphicsTextPlot
Using TextPlot For Animated Games
High-Speed Animation With Character Graphics
Chapter Five: Animation With Player/Missile Graphics
Introduction To Player/Missile Graphics
A Self-Modifying P/M Graphics Utility
Adding High-Speed Vertical PositioningTo P/M Graphics
P/M Graphics Made Easy
Animation And P/M Graphics
Extending Player/Missile Graphics
The Collision Registers
The Priority Registers
Chapter Six: Advanced Graphics Techniques
GRAPHICS 8 In Four Colors Using Artifacts
Atari Video Graphics And The New GTIA, Part 1
Atari Video Graphics And The New GTIA, Part 2
Atari Video Graphics And The New GTIA, Part 3
Protecting Memory For P/M And Character Sets
Screen Save Routine
Listing Conventions (Guide To Typing In Programs)IndexSoftware Archive

Tuesday, December 28, 2004

Introduction to Algorithms

Introduction to Algorithms
של קורמן, אולי הספר החשוב ביותר לתלמיד מדעי המחשב באוניברסיטה‎
לא ידוע מה הסטטוס המשפטי של העותק המקוון, שכן זהו ספר חדש יחסית‎
כדי לקרוא אותו יש צורך ב‎
DJVU